Library white child DREAM houses the world 3D model

Library white child DREAM houses the world 3D model

cgtrader

This 3D model was originally designed with Sketchup 13 before being converted into every other 3D format possible. Native format is .skp, and 3ds Max scene uses 3ds Max 2016 version, rendered using Vray 3.00 Catalogue from 2014. The bright white bookcase shines like a beacon in the nursery, illuminating three spacious shelves that showcase books, cuddly stuffed animals, and other favorite objects chosen by the child's imagination. Small decorative starry prints add an air of magic to this charming scene. For kids who love stories and adventures, consider visiting our child library red star Star as well. Measurements: Height - 120 cm, Width - 55 cm, Depth - 25 cm. Weight: 0.10 Kg. SKU: 143430, Price: $99.99 Polygons: 142 Textures can be found in the .skp file If you have one of the following software programs, it is a breeze to extract textures from your .skp file. Follow these simple guidelines: Sketchup (completely free) Just export the image as your chosen two-dimensional file format under the File/Export/2d Graphic dropdown option. Another way is to go to File -> Export -> 3D Model and select a COLLADA File (.dae) to save it to. Be sure that Export Texture Maps is selected when you do this, and click on the Options button first. When you have exported your file, look for a folder in the same directory as your file with all of its textures inside C4D (Even a trial version will work fine) Simply importing your .skp file into C4D generates a new folder filled with texture maps next to it 3ds Max You can find texture files stored automatically by .skp files imported into 3ds Max in ..3dsMaxSceneAssetsImages. Alternatively, export an FBX file and check the Embed Media option; this creates another folder full of textures next to the exported FBX Rhinoceros 3D (You only need a trial version) Import your .skp file, then open the material editor (Panels -> Material Editor). Pick any object with texture on it, select its material name in Textures section, and click on that button with three dots next to it; you can now view all the textures at once. Find them located in ..AppDataLocalTempEmbedded Files directory Don't be afraid to copy these textures into your favorite folder and make adjustments from there.

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