Library Secretary BIARRITZ Houses of the world 3D model

Library Secretary BIARRITZ Houses of the world 3D model

cgtrader

This 3D model was originally crafted using Sketchup 8, then expertly converted to all other 3D formats with seamless precision. Native format is .skp, while 3ds Max scene is compatible with 3ds Max 2016 version, beautifully rendered with Vray 3.00. Discreet and elegant, the Biarritz secretary bookcase effortlessly finds its place as a beautiful living piece of furniture or office fixture. This captivating bookcase illuminates your interior with its delicately patinated white paint. In search of a larger white bookcase? Discover our extensive library or large library open option. This exceptional product is part of the range Biarritz: For a serene atmosphere, this charming collection's seaside spirit will seduce you. The Biarritz range, expertly crafted from poplar plywood and MDF, is painted entirely in matte white to bestow freshness and brightness on the furniture. To facilitate servicing, a thin layer of lacquer was carefully applied. Adding an original touch to each piece of furniture, all the doors in this collection are cleverly louvered. Antique brass hardware beautifully complements the collection's elegant side. Dimensions: H 220 x W 120 x D 47; Weight: 105 Kg. Model #110618, priced at €119. A total of 1418 polygons comprise the design. Textures can be found within the .skp file. How to extract textures from .skp file? For users possessing any of the following software, extracting textures is straightforward: Sketchup (Free) Simply export the image as your preferred 2D file via File/Export/2d Graphic - dropdown option. Alternatively, Go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. In the exported file location, navigate to the directory and search for a folder containing all of the textures, ensuring that Export Texture Maps is checked in the Options menu. C4D (Trial version suffices) Importing .skp file to C4D instantly generates a folder with textures adjacent to the .skp file. 3ds Max When importing .skp file into 3ds Max, it stores texture files within the ..3dsMaxsceneassetsimages directory. To access the textures easily, select the embed media option during export, so it automatically creates a folder containing the textures along with the fbx file. Rhinoceros 3D (Trial version adequate) Import .skp file into Rhinoceros 3D. Open material editor (Panels->Material editor) and navigate to any material with texture. Selecting the texture name, followed by clicking on the three dot button reveals all textures in the ..AppDataLocalTempembedded_files directory. Feel free to copy and paste the textures to a convenient folder of your choice.

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