Library Biarritz houses the world 110 599 3D model

Library Biarritz houses the world 110 599 3D model

cgtrader

This 3D model was originally designed with Sketchup 13 before being converted to all other 3D formats seamlessly. Native format is .skp while a 3ds Max scene is 2016 version rendered with Vray 3.00 Loving fans of fine literature and exquisite furniture will recognize in this grand white Biarritz bookcase a stunning piece that adds sophistication to any home decor. Perfectly suited for storing valuable items, this stylish bookcase serves as a statement piece of furniture that radiates the warmth of a sunny beach scene. Searching for a complementary item to accompany your personal library? Look at the sleek white sideboard from the same Biarritz collection for the ultimate decorative touch. This product belongs to the elegant range Biarritz: Seeking a serene ambiance, this seaside-inspired spirit is designed to seduce you with its calming essence. The Biarritz range made of high-quality poplar plywood and MDF is expertly painted in matte white, exuding freshness and brilliance throughout. A thin layer of protective lacquer was applied to facilitate effortless servicing, while an added touch of elegance is infused into each door through the incorporation of louvered panels. The antique brass hardware further accentuates the collection's refined aesthetic. Size (cm): H 230 x W 180 x D 42 Weight: 260 Kg http://www.maisonsdumonde.com/FR/fr/produits/fiche/bibliotheque-biarritz-110599.htm Textures can be easily accessed from within the .skp file. How to extract textures from a .skp file? The process is straightforward, whether you have Sketchup (Free), C4D, 3ds Max or Rhinoceros 3D installed on your computer: If you possess one of the aforementioned software, the following guidelines will lead you through the extraction process: Sketchup (Complimentary) Simply export an image as your preferred 2D file format under the File/Export/2d Graphic drop-down option. Another Option: Go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Make sure that Export Texture Maps is enabled by clicking on the Options button. Go to the exported file location. A folder with the exported file name containing all of the textures should be present. C4D (Even a trial version will suffice) Importing a .skp file into C4D automatically generates a folder with textures adjacent to the .skp file. 3ds Max When a .skp file is imported into 3ds Max, it stores texture files within the ..3dsMaxsceneassetsimages directory. You can find textures there or export an fbx file with embed media selected in the export dialog window to generate a folder of textures along with the fbx file. Rhinoceros 3D (Even a trial version will suffice) Import a .skp file into Rhinoceros 3D and then open material editor. Select any material that contains a texture, click on the texture name in the Textures section, and you can see all the textures with their corresponding directory at ..AppDataLocalTempembedded_files. Feel free to copy and paste the textures to your desired location.

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