Library beach hut child OCEAN houses the world 3D model

Library beach hut child OCEAN houses the world 3D model

cgtrader

This 3D model was originally built with Sketchup 13 and then converted to all other 3D formats. Native format is .skp 3ds Max scene is 3ds Max 2016 version, rendered with Vray 3.00 Catalogue 2014 This small library for kids takes the shape of beach houses. Originally, this cabinet had two shelves to store favorite books or arrange decorative items chosen by each kid. Painted white, the wooden bookcase brings a fresh touch to the room's universe. Many fans love contrasting backgrounds made from natural and colored wood planks. The same spirit applies to the wardrobe and Ocean dressing room. Size (cm): H 140 x W 60 x D 42 Weight: 22 kg Reference 135754 Price: $228.00 Textures can be found in the .skp file To extract textures from the .skp file If you have any of these software, it's easy to do: Sketchup (Free) Just export the image as your choice of 2D file under File/Export/2d Graphic - drop down option Another way Go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Click on the Options button and make sure that Export Texture Maps is checked. Go to the exported file location. In the directory, there should be a folder with the exported file name containing all of the textures. C4D (Trial version is enough) Importing .skp file to C4D automatically generates a folder with textures next to the .skp file. 3ds Max When .skp file is imported to 3ds Max, it stores texture files in ..\3dsMax\scene\assets\images You can find textures there. You can also export fbx file with embed media option selected (in export dialog window), so it automatically generates a folder of textures together with the fbx file Rhinoceros 3D (Trial version is enough) Import .skp file to Rhinoceros 3D Open material editor (Panels->Material editor). Select any material that has texture on Click on the texture name (in the Textures section), click on the three dot button. You can now see all the textures, it should be in ..\AppData\Local\Temp\embedded_files directory Feel free to copy and paste the textures to any folder you like

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