LG G3 Stylus D690 White Low-poly 3D model
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Here is a rewritten text using American English, active voice, and following all rules: High-quality low-poly 3D models such as the LG G3 Stylus D690 White are widely used in various fields including game development, advertising, interior design, motion picture art, and visualization. These models can be created from real-world objects, using ortho-photos to accurately replicate their designs. The ease of use for these low-poly 3D models is due to the fact that they consist of a single mesh and only one material, making them resource-efficient. The models' realistic appearance is achieved through high-resolution photo-textures that work well with any renderer. Low-poly 3D models are carefully designed with efficient topology in mind, which enables detailed textures to be applied at minimal polygon counts while still achieving maximum quality even when viewed up close. To enhance realism, these low-poly models often include additional texture maps such as Specular, Glossiness, Bump, and Emission. These maps are particularly useful for luminous elements like screens and indicators, where a bump multiplier of 0.1 to 0.2 is set in Maya software materials or V-Ray MTL materials. The use of these textures creates various reflective and dispersive capacities across different areas of the model, giving the effect of using more complex materials. There are five main textures with a square resolution of 4096 pixels in .png format. Original texture files in PSD format are also provided in each archive. This high-quality low-poly model was created using the 'Maya 2009' 3D program and comes with real-world scale measurements in centimeters, along with correct part naming. An adjusted render-scene has been prepared using Maya 2014 with V-Ray 2.40, and includes a correctly opened .ma file for earlier versions of Maya up to 2012 with V-Ray 2.0. This render-scene also comes with V-Ray Rect Light and reflectors pre-assigned to the model's material. Timeline positions and camera preview images have been set in relation to rendering. If needed, animation keys can be deleted from translation and rotation channels. To use these models in other 3D programs, scenes are available in formats such as .fbx, .obj, .DAE, and max(2010 version). Note: As this model is low-poly, it should not be used with any smoothing modifiers.
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