LG G Pad V500 Low-poly 3D model
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It is a high-quality, low-poly 3D model LG G Pad V500 used in various fields like game development, advertising, interior design, motion picture art, and visualization, among others. This model is presented in two colors: black and white. Modeling was made from ortho-photos of the real tablet, ensuring that all details of its design are accurately recreated. One advantage of using this model is that it consists of only one mesh, making it a low-polygonal (resource-friendly) asset that uses just one material. Regardless of the renderer you choose to use, this model will always appear realistic due to high-resolution photo-textures used throughout. A competently designed topology and detailed textures make up the low-poly model. The combination of these features allows for achieving maximum quality with minimal polygon counts - even close-up shots will be adequate. Each color version of the model employs only one material, and diffusion is assigned photo-textures accordingly. To add a level of advanced realism, additional textures such as specular, glossiness, bump, and emission maps are utilized on the luminous elements (screens, indicators, etc.). The Bump Multiplier is set to 0.1 - 0.2 in Maya Software materials or V-Ray MTL materials for maximum effect. There are five primary textures in .jpg format with a square resolution of 4096 pixels. These include original texture files in PSD format. Furthermore, two additional textures are available with varied diffuse and specular colors. The model was created using the 'Maya 2009' program and possesses real-world scale in centimeters. All components have been correctly named. Additionally, an adjusted render-scene is included, created in Maya 2014 with the V-Ray 2.40 plugin. This scene opens properly in earlier versions (up to Maya 2012) because it's saved in .ma format. The render-scene features five V-Ray Rect Lights plus reflectors and assigns a V-Ray MTL material to the model. Timeline has keys of the model set along with relevant Render Camera positions for preview images. Remove any unwanted animation keys from translation and rotation channels, as necessary. Scenes are also available in formats like .fbx, .obj, .DAE, and .max (2010 version) to facilitate use across various 3D programs. Please note that this model is specifically designed as a low-poly asset; it's not optimized for any smoothing modifiers, so adjustments may be necessary.
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