Lever 3D model
cgtrader
A Simple Mechanical Control Lever - Production-Ready 3D Model for Seamless Use With detailed PBR materials, textures, and non-overlapping UV Layout maps provided in the bundle, this 3D model is optimized for use in a wide range of projects. All quad-based geometries, no triangles or polygons, ensuring efficient rendering performance. Plus, UV unwrapped mesh structures allow for effortless texture editing using the included UV layouts (in png format with alpha channel). Object and Material names are thoughtfully named for clarity and convenience, while PBR textures are conveniently organized in a separate folder within the BLEND archive. Made in Blender 3D 2.79 using Cycles materials, then exported to OBJ and FBX formats for compatibility with various rendering engines and software platforms, including Substance Painter's PBR export options. A Total of 11 Promo Images Showcase the Lever in Various Angles Rendered images (1-6) were produced using Blender 3D 2.79 and Cycles, while wireframe views (7-8) provide an interesting visual representation. Additional promo images include screenshots from the Blender scene highlighting the UV layout. Formats: FBX, OBJ; Scenes: BLEND 2.79 with Cycles Materials; Textures: png with Alpha Channel One main Object mesh, one PBR Material (optimized for Blender 3D 2.79), and non-overlapping UV Layout maps are included. The lever is properly UV-mapped, making texture customization a breeze. PBR textures made using Substance Painter 2 boast resolutions of 2048x2048 pixels. Quad-only polygon count: 11136 quads (with 11204 vertices). Scene scale units: cm in Blender 3D. Uniform scale object to ensure ease of integration into any scene or environment. Includes a zipped folder containing PBR Textures Packs for various rendering engines and game engines, ensuring seamless use in multiple environments: Cycles for Blender 3D Vray for 3D Studio MAX Unity 5 Standard Metallic Unreal Engine 4 generic PBR Spec Gloss workflow generic PBR Metal Rough workflow This versatility ensures that users can edit textures as needed or drag-and-drop the FBX/OBJ file along with their preferred Textures pack, resulting in a ready-to-use game/product-ready asset. A special note regarding main renderings: Those made in Blender 3D 2.79 using Cycles utilized an HDR environment texture not included in this package
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