Letter Box

Letter Box

3docean

Letter Box 3D Model, expertly crafted outside-in; two distinct objects (pole, letter box) each boasting its own unique non-overlapping UV Layout map, Material and PBR Textures set. Production-ready 3D Model, complete with PBR materials, textures, and non-overlapping UV Layout maps provided in the package. High-quality quads-only geometries (no tris/ngons), no poles to be found. Easily customizable: UV unwrapped geometries make it a breeze to create new Textures or modify existing ones using the UV Layout maps supplied in the package (as png with alpha). Each Object, Material, or Texture provided in the package has a distinct, meaningful name. PBR Textures files are included in a subfolder within the BLEND archive, along with scene files. Created in Blender 3D 2.79 (Cycles materials) and then exported to OBJ and FBX; materials and textures crafted in Substance Painter, optimized for PBR, V-Ray, Unity, and Unreal. Promo Images: the initial image rendered in Cycles for Blender 3D 2.7x; eleven plus promo images available within this description: nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3D 2.79) nr. 7-8 are wireframe images; nr. 9-10 are screenshots from the Blender 3D scene, showcasing the UV Layout; other images: UV layouts (at least one). Formats included: FBX, OBJ; scenes: BLEND (2.79 with Cycles materials); other: png with Alpha. Two Objects (meshes), two PBR Materials (in the Blender Cycles scene), UV unwrapped (non-overlapping UV Layout map provided in the package); UV-mapped Textures. UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures created with Substance Painter 2. Polygonal, QUADS ONLY (no tris/ngons), no poles; 13475 vertices, 13130 quad faces (26260 tris). Real-world dimensions; scene scale units: cm in Blender 3D (that is: Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: within a zipped folder, you'll find the PBR Textures set for a variety of rendering engines or game engines! Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha, normal); Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal); Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal); Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal); generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height); generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); so you'll be able to edit the Textures or simply drag-and-drop the fbx/obj file along with the Textures set you want in your 3D Modeling software or game engine and link them together to get a game / production-ready asset! IMPORTANT - Main renderings made in Blender 3D 2.79 + Cycles using an HDR Environment Texture Image which is NOT provided in the package! Sketchfab 3D preview: https://sketchfab.com/models/8054c8dc4df3431084642ab90accb788

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