
Leopard Runner
sketchfab
Alex Braun crafted the original concept "Leopard Hunter", brought to life through meticulous work in Maya. In Zbrush, Braun sculpted every intricate detail of the subject with precision. Substance Painter's advanced tools were then utilized to add rich textures that would bring depth and realism to the piece. As envisioned, this 3D model is perfect for a lowpoly thirdperson game where detailed environments can be efficiently rendered without compromising on quality.
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