Leica Tri-Elmar-M 16-18-21mm f 4 ASPH Low-poly 3D model
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The high-quality low-poly 3D model Leica Tri-Elmar-M 16-18-21mm f/4 ASPH serves a wide range of applications in fields like game development, advertising, interior design, and motion picture art, among others. Created from precise ortho-photos of the actual lens, every detail is meticulously recreated to achieve maximum authenticity. This model boasts impressive ease of use thanks to its composition of two meshes and two materials - one for the lens body and another for the glass lens. As a result, it demands minimal system resources while still delivering exceptional visuals. The renderer of choice is inconsequential when it comes to this model's appearance due to the inclusion of high-resolution photo-textures that render a lifelike image regardless of the software used. A low-poly topology combined with intricate textures ensures optimal efficiency and maximum visual quality. This setup is ideal even for close-up shots, thanks to the judicious selection of details and textures. Advanced realism can be further achieved through the integration of additional textures like Specular, Glossiness, and Bump maps. When applied in Maya Software materials or V-Ray MTL materials for Maya, a bump multiplier setting of 0.1-0.2 significantly enhances depth and authenticity. The inclusion of Specular and Glossiness maps also facilitates more sophisticated reflections across the model's different surfaces. These textures, along with four main images provided, offer substantial control over reflective capacities in specific areas. These images boast impressive resolutions of 4096 pixels each in .png format, offering high-quality results for even the most demanding tasks. For further convenience, a .PSD format original texture file is also included within the archive. Model creation was achieved using 'Maya 2009' as the primary 3D modeling tool, with all parts grouped and accurately named according to real-world centimeter measurements. This facilitates seamless integration into diverse projects and environments. Complementary render-scene functionality further simplifies operations for users familiar with V-Ray 2.40 and Maya 2014 settings. Users operating within previous software iterations like Maya 2012 can easily integrate these elements by employing .ma format files, which is available as a supplementary component of the provided setup. This render-scene not only streamlines scene rendering but also simplifies camera placement with predefined positions stored across all three mentioned applications, offering enhanced performance through pre-configured settings. Additionally, the inclusion of a comprehensive range of scene configurations saved in popular 3D formats - such as .fbx, .obj, and .max (utilizing 2010 version specifics) provides unparalleled flexibility for incorporation within different applications. It's worth noting that due to its specifically engineered design focusing on Low-Poly topology characteristics, any further implementation involving smoothing modifiers should ideally be eschewed.
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