Legend of Darius - Central Area

Legend of Darius - Central Area

sketchfab

I conceptualized all the props in my graduation project: Legend of Darius, starting with a solid plan and carrying it through to detailed texturing. The main scene props include the Central Area, where you'll find the Altar at its center surrounded by an orb. These key elements are submerged in a water basin that adds depth to the entire composition. I utilized Romain Vallée's water texture, which I animated on UE4 to bring it to life. To see the project from start to finish, check out my Artstation page and also visit those of my talented colleagues: Junior Beckley and Romain Vallée. The art direction for this project drew inspiration from Heroes of the Storm and World of Warcraft, two iconic games that I've always admired. I extend my heartfelt thanks to Michael Vicente for sharing his extensive collection of HotS props on Artstation. His dedication is truly appreciated, as are those of all the talented Blizzard artists who have worked on HotS, WoW Legion, and Overwatch.

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