LED Flashlight

LED Flashlight

3docean

A High-Definition LED Flashlight / Torchlight 3D Model, featuring a high-resolution version. The model consists of two separate objects, the main body and glass, allowing for customization by changing the glass material to an emissive one and "turning on" the torch light. Each object has its own non-overlapping UV Layout map, Material, and PBR Textures set. The 3D Model is production-ready, with PBR materials, textures, and non-overlapping UV Layout maps provided in the package. The model is easily customizable due to UV-unwrapped geometries, allowing users to create new textures or modify existing ones using the provided UV Layout maps (as PNG files with alpha). Each object, material, or texture in the package has a unique, meaningful name. PBR Textures files are included in a subfolder within the BLEND and MAX archives, along with scene files. The model was created in Blender 3D (Cycles materials) and 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats. Promotional images are provided, showcasing the model's renderings in different environments: one rendered in Cycles for Blender 3D 2.7x and another in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format). A total of 13+ promotional images are included, each highlighting a unique aspect of the model. The model is available in various formats, including FBX, OBJ, and scenes for 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials) and BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colors). Key features of the model include: * Two objects (meshes) * Two PBR Materials (in Blender Cycles and in 3D Studio MAX V-Ray scenes) * UV-unwrapped geometries (non-overlapping UV Layout map provided in the package) * UV-mapped Textures * PBR colors and image textures provided for each Material in the package * Channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity) The model has a polygonal structure with quad faces only and no poles. It contains 10510 vertices and 10508 quad faces (21016 tris). Real-world dimensions are provided, with scene scale units in meters for Blender 3D and Unity, and centimeters for MAX. The object is uniform in scale, with the scale applied in Blender 3D and 100% scale in 3DS MAX. Textures are stripped in the 3DS MAX scene. Important note: Main renderings were made using an HDR Environment Texture Image that is not provided in the package. A Sketchfab 3D preview of the model can be found at https://sketchfab.com/models/a658742145b94003b8a735ddfd280526.

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