
League of Legends Champion Compilation
thingiverse
As of October 19, 2014, I am unable to perform skin conversions due to a busy school schedule; apologies for unfinished requests, hopefully, this will change in the future. The files are directly obtained from League of Legends with adjustments in orientation and size but not created by me, ownership belongs elsewhere. This is merely for public access to STL files. How do I extract them? Many asked, so here's the answer: RAFManager software helps extract .skn files from the league folder. These need conversion to .stl using Autodesk Maya and a League of Legends plugin along with an STL conversion script. Post-conversion, Netfabb is used for fixing the files while reorienting and resizing as needed. Print settings include custom scaling within platform limits, raft and support options, 15% infill, and 2 or 3 shells.
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