Lava Planet ( Planet 55 Cancri e ) 3d model

Lava Planet ( Planet 55 Cancri e ) 3d model

cgstudio

Planet 55 Cancri e is almost completely shrouded in a thick layer of molten lava, with one half permanently locked into place to face its blazing star, resulting in a surface that's consistently scorching at 2500C. Meanwhile, the opposite side of this unforgiving world remains submerged in perpetual night, offering a relatively tranquil temperature of 1100C. Scene rendering is now ready for processing. When you press render, you'll be rewarded with identical results to those seen in the preview images. No post-production techniques are applied to these previews. For your reference, the actual diameter of this scorching planet measures approximately 25,000,000 meters – roughly twice that of Earth's diameter – although the model's diameter has been scaled down to a mere 1.3 meters for the purposes of this scene. No third-party plugins have been employed in the creation of this high-quality 3D model. The textures used are of exceptionally high resolution (4k), and everything is meticulously named, layered, and organized to ensure seamless control over poly counts. Model details are achieved through a combination of displacement modifiers and turbosmooth techniques. If you require a lower-poly model, simply toggle off the turbosmooth or assign a lower subdivision level – in this case, the subdivision has been set to 7 for maximum detail, resulting in approximately 7 million polys at render time. At a lower subdivision level of 6, around 1.7 million polys are rendered. This high level of subdivision enables the displacement modifier to create an abundance of surface details on the planet's surface, which is only necessary when rendering close-up shots. For more distant views, a lower subdivision level (5-6) would be sufficient for even complex computer-generated imagery. This model would make an excellent real-time or game asset at a subdivision level of 1-2, and you can easily downscale the textures to reduce memory consumption if needed. The maps used are meticulously hand-painted in Mudbox & Photoshop, with numerous satellite images and procedural textures added for maximum realism and naturalism. It's straightforward to re-create this planet in other software or switch rendering engines using the provided model and maps. The lava is self-illuminated, resulting in a glowing effect even in areas that aren't directly lit by the sun – a feature achieved through the use of Mask maps. If you intend to recreate this material in other software like Maya, Cinema 4D, or change the rendering engine, it's a simple process involving the creation of a blend shader. This would consist of two slots: one for a normal material (Diffuse + Bump) and another for self-illuminated material (Diffuse + Self illuminati + Bump), with the provided map serving as the mask to blend the two. This allows the lava to glow regardless of the light source. The UVs are laid out in a manner that enables easy adjustments by painting over in Photoshop, or you can take the diffuse map to After Effects and animate it to create dynamic effects like glowing lava or particles flowing through it. Textures: * Lava Planet _Diffuse.png: 4096 x 4096 * Lava Planet _Displacement.png: 4096 x 4096 * Lava Planet _Lava Glow.png: 4096 x 4096 * Lava Planet _Background Stars.png: 8912 x 4096 Price: $49.00 Date added: Feb 16, 2019 Last update: Feb 17, 2019 Product id: 5c67f210700ae0251c8b4567

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