
Large Interior Scene 3D model
cgtrader
In this project, we create a large interior scene using V-Ray rendering and materials exclusively within 3ds Max software. The FBX export files require unique material handling; all texture data is stored in a maxzip archive. For other formats like FBX, OBJ, 3DS, DXF, or DWG, manual reapplication of textures is necessary. All scene textures are organized in a root directory for easy access.
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