large coffee table TROCADERO houses the world 3D model

large coffee table TROCADERO houses the world 3D model

cgtrader

This 3D model was originally designed with Sketchup 8 software, later converted to various other formats for compatibility. Native file format is .skp. 3dsmax scene is a version of 3ds Max 2016 rendering in Vray 3.00 HOUSES FURNITURE WORLD, NEW 2013 Size (cm): H 45 x L 100 x P 70 www.maisonsdumonde.com/FR/fr/produits/fiche/table-basse-vintage-grand-modele-trocadero-131551.htm ref 131551 price €129. Polygons: 168 Textures can be located within the .skp file itself. The steps to extract textures from a .skp file are simple. If you possess one of the following software, follow these guidelines. Sketchup (free version available) Simply export your chosen image format under File/Export/2d Graphic options. Another method: File -> Export -> 3D Model option will yield a COLLADA file in *.dae format when completed with textures included. Look for the exported folder location where all of your texture files reside. C4D (a free trial is available) When importing the .skp file, a folder containing textures next to it appears automatically. 3ds Max Importing the .skp file places the texture files in the ..\3dsMax\scene/assets/images location for easy access. You can also export the fbx file with embedded media selected, resulting in textures generated within the same directory as your fbx file. Rhinoceros 3D (free trial) Import the .skp file to Rhinoceros 3D, open material editor (Panels->Material editor). Pick a material that contains texture. Select it and right click on it for the location. A temporary directory will appear containing textures - copy paste these to any folder as needed

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