
Lantern Sarlat 3D model
cgtrader
A 3D model initially designed using Sketchup 8 has been converted into other formats. The native format is .skp, while the 3D Max version is 2016's 3ds Max, rendered with Vray 3.00 Elegance. It features a metal and glass lantern of Sarlat style suspended, which can be used to decorate classic interiors. This lantern is perfect for creating soft lighting during cozy evenings in your living room. With a drop or hook attachment, the aged metal lantern adds character to any room. Its dimensions are 70 cm high, 33 cm wide, and 28 cm deep, weighing 6.4 kg. It is available at Maison du Monde for €69. The model has 1136 polygons. Textures can be extracted from the .skp file using various software like Sketchup (free), C4D (trial version sufficient), 3ds Max, and Rhinoceros 3D (trial version enough). To extract textures from the .skp file in Sketchup, simply export a 2D image under File/Export/2D Graphic - drop-down option. Alternatively, you can go to File -> Export -> 3D Model and export as COLLADA (*.dae) file with 'Export Texture Maps' checked. The textures will be located in a folder with the exported file name. In C4D, importing the .skp file automatically generates a folder with textures next to it. For 3ds Max, textures are stored in ..3dsMaxsceneassetsimages. You can also export an fbx file with embedded media option selected for easier texture access. In Rhinoceros 3D, open the material editor and select any material with a texture. Click on the three-dot button next to the texture name to locate and copy the textures in ..AppDataLocalTempembedded_files directory. Feel free to move the textures to your preferred location.
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