Lantern houses the world outdoor 3D model

Lantern houses the world outdoor 3D model

cgtrader

This 3D model was originally built using Sketchup 8 software and later converted to other popular formats for greater versatility. The native format is .skp, with the scene rendered using 3ds Max 2016 along with Vray 3.00 rendering tools. HIGHLIGHTED OFFER INTRODUCING Stylish Outdoor Lighting Solutions Bring ambiance to your outdoor space with a set of two modern metal lanterns inspired by classic design principles. Featuring contrasting black finish in two distinct sizes, these lanterns exude elegance and sophistication. Their compact footprint allows them to be easily placed anywhere without occupying excessive space. Experience the beauty of these modern black metal lanterns transitioning into mesmerizing light sources at night. Looking for more inspiration from this same aesthetic? Explore the enchanting Bosphorus black lantern, boasting an impressive 107cm height paired with a sleek width and depth of 26cm each, making it a stylish centerpiece for your outdoor oasis. Product Specifications Dimensions (in cm): Height: 107, Width: 26, Depth: 26 Net weight: 14 kg Reference Number: 130354 Price in Euros: €149 Details About Texture File Textures can be accessed directly within the .skp file or extracted manually. Instructions on how to retrieve textures are outlined below. Note: These steps only require your preferred software package, listed as follows. Sketchup Users A Simple Export Process First, export a 2D image by selecting 'File -> Export -> 2d Graphic' from your dropdown options and save the result under your preferred file format. Alternatively, Go to File->Export->3D Model Export it as COLLADA (*.dae) file Click Options Ensure 'Export Texture Maps' is enabled Find the exported folder in your directory The textures should be neatly stored within the respective subfolder C4D Users A Streamlined Approach Automatically generate a textures folder Simply import your .skp file into C4D, and adjacent to it, a pre-organised textures directory will emerge 3ds Max Importers Seamless Access To Texture Files As soon as the .skp file is imported into 3ds Max, your textures can be found in '..\3dsMaxsceneassetsimages.' Moreover, when exporting as fbx, enable embed media and a self-contained textures folder along with the exported file will be produced.

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