
Land Rover Defender Hard Top 110 and 90 3D model
cgtrader
two versions included, ninety and one hundred ten\detailed exterior, medium-detail interior.\nevery object has material's name, you can easily change or apply materials\n\n.max format:\nRar archive contains:\nthree-dimensional max software version two thousand eleven with vray materials, which you can see in preview images studio renders. Carpaint color can be slightly different. Lighting and render setup included but render results can be different because photoshop was used to correct contrast, brightness, saturation etc., but Photoshop CS6 macro file (.atn) for post production is also included.\nthree-dimensional max software version two thousand eleven with mental ray materials, which you can see in preview images on outdoor renders. Carpaint color can be different. Enviroment not included.\nsimple standard three-dimensional max software version two thousand eleven materials, scanline\njust put into your scene and render!\nin each scene model is provided with mesh smooth modifier on stack on objects that need it. Mesh smooth is set one or two for renders. Exterior and wheels are in different layers.\n\n.obj format:\nRar archive contains two versions of model:\ntwo exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.\ntwo exported after applying mesh smooth. Just import, apply materials and render\nsimple materials, textures may have to be added manually.\n\n.lwo, .c4d format:\nRar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.\nsimple materials, textures may have to be added manually. In Cinema 4D some elements may have to be optimized.\n\n.fbx and .3ds format:\nRar archive contains model exported after applying mesh smooth. Just import, apply materials and render.\nsimple materials, textures may have to be added manually.\n\n.stl format:\nRar archive contains model in two resolutions. Geometry only.\n\ntwo hundred ninety thousand polygons without meshsmooth max,obj,lwo,xsi,c4d: six hundred seventy thousand for tyres, six hundred thousand rest of the car\ncollapsed fbx,3ds,obj: six million three hundred thousand faces/ three million five hundred thousand polygons
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