
LAMPSHADE
thingiverse
Modeling a lampshade in Fusion 360 involves several steps to achieve a realistic and detailed design. The first step is to sketch out the basic shape of the lampshade using the "Sketch" tool, which allows users to create two-dimensional shapes by drawing lines and curves on a plane. Once the initial shape has been sketched, users can use the "Push/Pull" tool to extrude the shape into a three-dimensional form. This process involves specifying the height of the extrusion and then using the "Push/Pull" tool to create a solid body from the sketch. Next, users can add details such as ribs or textures to the lampshade by using the "Solid Sweep" tool. This tool allows users to sweep a two-dimensional shape along a path to create a three-dimensional form. To add more realism to the design, users can also use the "Mirrored" tool to create symmetrical patterns on the lampshade. This involves selecting a face or edge of the solid body and then using the "Mirror" command to duplicate it across a specified plane. Finally, users can refine the design by adding fillets or chamfers to smooth out any sharp edges or corners. The "Fillet" tool allows users to create rounded edges on surfaces, while the "Chamfer" tool creates angled bevels.
With this file you will be able to print LAMPSHADE with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on LAMPSHADE.