
Lamp Sigma Elle Due 3D model
cgtrader
Human Lamp Sigma Elle Due V-Ray Render and Materials Render materials exclusively use 3ds Max and FBX files. Material textures are contained solely within Maxzip master files for FBX scenes. Manual texture reapplication is necessary for OBJ, 3DS, DXF, DWG file versions. Scene textures are organized in a single directory located at the root level.
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