LAMP NIXON houses the world  3D model

LAMP NIXON houses the world 3D model

cgtrader

This 3D model was originally designed using Sketchup 13 software and then converted into other formats. The native format is .skp, and a 3ds Max 2016 scene with Vray 3.00 rendering produces Reference number 146439. Dimensions are: Height - 155 cm x Width - 45 cm x Projection Depth - 45 cm. This model weighs 3 kilograms. The distinctive design statement of this wooden lamppost reaches an impressive four feet! Wearing a lampshade crafted from beige cotton, the lamp diffuses soft light throughout your room. The Deco detail lies in its slanted base, paying homage to fifties design. Our recommendation is to embellish the plate with small plants or decorative objects of your choice. To explore modern designs, consider checking out the SVEN lamppost. Price €139.90 Polygon count: 639. To locate the textures used for this model, please refer to the .skp file. The steps below will guide you through extracting textures from the .skp file using specific software: 1) If you possess Sketchup (available for free), simply export the image as your preferred 2D format by navigating to File > Export > 2D Graphic and selecting your desired output option. 2) Alternatively, go to File > Export > 3D Model, choose the COLLADA file format (* .dae ), ensure that 'Export Texture Maps' is checked in the options. You can then access the exported texture folder located at the same directory as the exported model file. For users of C4D: To access the textures from within the software, import the .skp file into C4D. This action will automatically generate a separate folder containing all required textures next to the imported file. If you use 3ds Max, importing the .skp file into this environment causes texture files to be stored at the path: \Users\\Documents\Autodesk\3dsMax\sceneassetsimages\ . It is also possible to export fbx with 'Embed Media' selected as an option, and a folder containing textures will accompany the exported model. In Rhinoceros 3D software: 1) First import the .skp file. 2) Open the material editor panel (Panels > Material Editor). 3) Click on any texture that has been applied in this section to access the available textures within Textures panel, and locate these files at: ..AppData\Local\Temp \embedded_files. To access these textures from anywhere you like, simply copy and paste them.

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With this file you will be able to print LAMP NIXON houses the world 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on LAMP NIXON houses the world 3D model.