
Lamp grove houses of the world 3D model
cgtrader
This 3D model was originally developed using Sketchup 8 before being converted into various other formats. The native format is .skp, with 3ds Max scenes utilizing version 2016 and rendered using Vray 3.00. This product belongs to the Zen Atmosphere collection: bring a breath of fresh air to your home. Clean-lined objects in soft green hues reminiscent of nature, along with natural materials such as light wood, characterize this series. Dishes feature soothing colors ranging from creamy white to coffee. A serene and calming atmosphere exudes well-being. Dimensions (in): H 22.44 x W 11.02 Weight: 2.92 Lb ref: 111514 Price $41.53 USD Polygons: 9054 Textures can be located within the .skp file. If you possess any of the following software, it's simple. Follow these guidelines: Sketchup (Free) Just export the image as your preferred 2D file via File/Export/2d Graphic - drop-down option. Another method: Go to File -> Export -> 3D Model. Export as a COLLADA File (*.dae) file. Click on the Options button and make sure that Export Texture Maps is checked. Locate the exported file folder. Within this directory, you should find a folder with the same name as the exported file containing all textures. C4D (Trial version sufficient) Importing .skp file into C4D automatically generates a folder with textures next to the .skp file. 3ds Max When .skp file is imported to 3ds Max, it stores texture files in ..\3dsMaxScene\Assets\Images. You can find textures there. Alternatively, you can export an fbx file with the embed media option selected (in the Export dialog window), which will automatically generate a folder of textures together with the fbx file. Rhinoceros 3D (Trial version sufficient) Import .skp file to Rhinoceros 3D. Open material editor (Panels->Material Editor). Select any material that has a texture applied. Click on the texture name in the Textures section, then click the three dot button. Now you should be able to see all textures within the ..\AppData\Local\Temp.embedded_files directory. Feel free to copy and paste textures into any folder of your choice.
With this file you will be able to print Lamp grove houses of the world 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Lamp grove houses of the world 3D model.