
lamp bedroom vise bra 3D model
cgtrader
For an authentic fabric canopy, we utilized cloth simulation via Marvelous Designer 5 and optimized the outcome using ZBrush's Decimation Master tool, ensuring a triangular polygon grid for all fabric elements of the model. The canopy parts are devoid of thickness, while other model details have mesh sub-division. Displacement is applied to accentuate decorative bronze inserts and fringe/braid. Wooden components feature two UVW channel texturing: Planar Mapping (Lacquered Red Wood material) and Shrink Wrap mapping (Lacquered Red Wood material). Bronze elements use cylindrical mapping. The VRay light source, placed within the fabric canopy (disabled by default), offers soft warm illumination for night interior visualizations. Textures include a 1650x1662 cloth canopy, 2000x2000 wooden parts with a 2500x3441 mask bitmap, and 1000x2000 displacement and dirt maps. V-Ray 2.40 renderer handles materials.
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