Lamp

Lamp

3docean

A precision-crafted 3D lamp designed from scratch in 3DS Max and meticulously textured in Substance painter has been thoroughly tested. The intricate mesh is divided into seven distinct pieces: the glowing bulb, the secure bulb socket, the sturdy lamp stand, the durable power cord, the delicate shade, the robust Shade brace, and the functional power switch. Key statistics reveal a remarkable model with 12,373 vertices, 11,803 polygons, and 23,674 tris. The comprehensive package includes: A fully editable 3DS Max workfile A versatile Autodesk FBX file A highly detailed Object OBJ A meticulously crafted Substance Workfile A collection of professionally rendered shots in a .Zip archive A set of high-quality texture maps in a .Zip archive Professionally, I'm Joshua Davenport, a seasoned expert with over 13 years of experience creating stunning 3D assets within various software. Throughout my academic journey, I studied multiple areas of digital art while earning my degree in Digital Technology & Culture and my certificate in Game Studies & Design. My extensive portfolio showcases expertise in crafting high-quality 3D assets for film, console, mobile, and virtual reality platforms.

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