Lamborghini Aventador Rigged C4D 3D model
cgtrader
This is my latest rendition of the Lamborghini Aventador, now powered by a sophisticated C4D Rigged Model that allows it to be easily integrated into an animation while providing seamless controls. The model's well-organized hierarchy offers complete freedom to modify any component at your discretion. Native to Cinema 4D and built from several materials directly derived from the software, this Aventador promises to deliver high-quality results with ease. Materials created as textures for other programs may not produce identical outcomes, however. As an ardent fan of Lamborghini's sleek designs, you will undoubtedly adore this C4D-built Aventador. Constructed from 3 View drawings and sporting a near-perfect scale, the model exudes an unmistakable Lamborghini flair. With subdivision capabilities optimized for Cinema 4D, built primarily using quads with minimal tris, this Aventador shines. To offer versatility, both a low-resolution and high-resolution (subdivision factor of 1) variant is included for all models - aside from the C4D edition, which takes advantage of subdivision rendering for superior results. Boasting an interior detailed to every inch and an engine featuring subtle detailing, this Aventador guarantees exceptional close-up renders. With just a simple twist of rotation along its Z axis, an adjustable spoiler rises to the occasion at an incredible 10-degree angle. And when the need arises, the intakes positioned behind the driver and passenger windows can be effortlessly opened or closed. With materials that glow under various illuminations preset for Cinema 4D illumination, your imagination is given full freedom. Headlights, turn signals, tail lights, and more are at your disposal - simply illuminate them as you see fit to achieve a mesmerizing effect. Feeling free to explore the world of custom colors and configurations with both body and interior available in any hue imaginable! Feel no obligation but encourage an exchange if it suits your liking. If your interest is piqued by this magnificent creation, I cordially invite you to give it a closer inspection - perhaps even matching up its finesse against your own visual masterpiece. A side note: The renderings and settings made within Cinema 4D were created as native content for use in that particular software. In all likelihood, other programs might need slightly different tweaking to obtain identical outcomes from the model's materials and textures. Additionally, should there be any desire for adjustments of this nature or indeed lower/higher polygon count variants available, it's an option you're welcome to pursue.
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