Korokoa (Random Alien in 18mm scale)

Korokoa (Random Alien in 18mm scale)

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Just a big ol' weird alien designed using our Wayfarer Random Alien Generator (and then sculpted in Sculptris). Step One: Attributes Strength: +1, Dexterity: +3, Bulk: +9, Agility: +2, Endurance: +0, Reactions: +3, Perception: +2, Willpower: +3, Creativity: +2, Charisma: +2 Step Two: Locomotors The creature walks with a steady gait like a humanoid or flightless bird. No adjustments are made. Step Three: Manipulators Arms - The creature has two arms and can manipulate objects. No adjustments are needed. Step Four: Extra Adaptations Behemoth - The creature is enormous in size. Strength increases by +4, Bulk by +6, Agility decreases by -4, and it moves with a shambling gait. Primitive - The creature is relatively savage or even non-intelligent. Reactions decrease by -1, Acute Sense (Scent) improves to 10, Skill Adept (Fieldcraft) improves to 10, and Openness decreases by -2. Carapace - The creature has thick, hard plates covering its body. Natural Armor increases to 4, and Skill Inept (Contortion) worsens to 1. Attributes After Ability Adjustments Strength: +5, Dexterity: +3, Bulk: +15, Agility: -2, Endurance: +0, Reactions: +2, Perception: +2, Willpower: +3, Creativity: +2, Charisma: +2 Step Five: Personalities Openness: -1, Conscientiousness: -1, Extraversion: +3, Agreeableness: +1, Neuroticism: +3 LOZARI Step One: Attributes Strength: +1, Dexterity: +2, Bulk: -1, Agility: +2, Endurance: +3, Reactions: +0, Perception: +0, Willpower: -3, Creativity: +0, Charisma: +0 Step Two: Locomotors The creature uses its three sets of tentacles as locomotors and manipulators. Each tentacle used increases Serpentine by 1 and Tenacious by 1, but worsens Skill Ineptitude (Run) to 4. Step Three: Manipulators The creature has four sets of tentacles that can be used as both locomotors and manipulators. Each tentacle used increases Serpentine by 1 and Tenacious by 1, but worsens Skill Ineptitude (Run) to 4. Step Four: Extra Adaptations Feelers - The creature possesses two or more sensitive touch organs. Acute Sense (Scent) improves to 4, and Acute Sense (Touch) improves to 3. Attributes After Ability Adjustments Strength: +1, Dexterity: +2, Bulk: -1, Agility: +2, Endurance: +3, Reactions: +0, Perception: +0, Willpower: -3, Creativity: +0, Charisma: +0 Step Five: Personalities Openness: +2, Conscientiousness: +1, Extraversion: +0, Agreeableness: -1, Neuroticism: +3

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