Konrad the barbarian

Konrad the barbarian

sketchfab

I created this character with the vision of a future video game in mind. It's been optimized specifically for Unity, ensuring seamless integration and performance. I used 3DsMax to model the character, then brought it to life with Substance painter and Photoshop, adding detailed textures that enhance its appearance. For the high-poly projection map, I relied on Zbrush to achieve a level of detail that's simply stunning. The animation, rigging, and skin were crafted by Mixamo, perfectly capturing the character's fluid movements. To complete the look, I designed the model sheet using Illustrator and Photoshop. If you're up for a challenge, try deciphering the runic tattoo – you might just uncover a hidden surprise! For more of my work, be sure to check out my other projects on Behance: https://www.behance.net/sdvisual81b749. My video game, M aniart, is available on Itch.io: https://maniart.itch.io/. You can also connect with me on Facebook: https://www.facebook.com/o0ManiArt0o/. I'd love for you to like and support my work – every share counts!

Download Model from sketchfab

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