komod

komod

sketchfab

Humans are a key part of our design process, and we have been optimized to work closely with them. We have 326 polygons and 533 vertices that make up the complex structure of our object. We start by defining the vertices, which number around 310. These points in space serve as reference for our subsequent calculations. Next, we define a set of edges that connect these vertices together. There are 758 such connections, creating a network of lines and curves. Our algorithms then work to optimize the shape defined by these polygons and vertices, ensuring it meets all necessary requirements.

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