KODAK PONY 135 MODEL C
sketchfab
Human: 3D Model crafted in Blender and Textured entirely by hand using Substance Painter. No shortcuts were taken through Smart Materials or Masks; every detail was meticulously added to enhance the overall texture. The focus was solely on honing texturing skills, disregarding polygon counts in favor of realism. As a result, some mesh issues arose, but they were intentionally overlooked in pursuit of authenticity. I aimed to create a textured model that closely resembles my own camera's perspective.
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