Kodak Pixpro Sp1 Low-poly  3D model

Kodak Pixpro Sp1 Low-poly 3D model

cgtrader

Human: The quality low-poly 3D Kodak Pixpro Sp1 model is used in various fields such as game development, advertising, interior design, motion picture art, visualization, etc.. This 3D model was made from ortho-photos of a real action camera that's why all details are recreated most authentically. The ease of use lies in the fact that this model consists of only two meshes, which is low-polygonal, thus saving resources on your system, and it has two materials - Body and Glass Lens. No matter what renderer you use, this model will always look realistic due to its high-resolution photo-textures. The low-poly model's well-designed topology combined with detailed textures makes for a minimum number of polygons while achieving maximum quality. Even for close-up shots, this can be sufficient. To increase advanced realism in addition to the textures mentioned above, we also use Specular, Glossiness, Bump and Emission maps on luminous elements like screens, indicators, etc.. For best Bump depth, we set the Bump Multiplier between 0.1 and 0.2 in Maya Software materials or V-Ray MTL materials for Maya. The Specular and Glossiness maps provide various reflective and dispersing capacities of different areas of the model giving it the effect of using more materials. Total textures - 5, resolution is 4096 pixels per square resolution in .png format, original texture files in .PSD format are also included. This 3D model was created with the 'Maya 2009' software and it has a real-world scale in centimeters. All parts are correctly grouped and named for your convenience. We've also prepared an adjusted render-scene using the Maya 2014 program and the V-Ray 2.40 renderer. The scene opens properly even on earlier versions up to Maya 2012 with V-Ray 2.0 as it's saved in the .ma format. The render-scene includes 5 V-Ray Rect Light + reflectors, and the V-Ray MTL material is assigned to this model. Timeline settings of keys are also included - relevant Preview Images have been set up. However, if you don't need these positions remember to delete animation keys from translation and rotation channels. For your convenience we've also saved scenes in various formats: .fbx, .obj, .DAE, .max(2010 version) so that this model can be used with any 3D program without complications.

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