
Knob with support 3D model
cgtrader
The Knob model comprises three distinct features that form a complete structure. This consists of two interdependent models: the Knob itself, and its foundational Support unit. Each part contains comprehensive material definitions to accurately reflect their distinct appearances in virtual reality environments or real-world representations. Furthermore, intricate texture mapping provides high-fidelity visual authenticity. In the model bundle, both textures (including one with alpha transparency for blending) and materials adhere to PBR (Physically Based Rendering) specifications, supporting multiple popular rendering engines such as Unity and Unreal Engine. The provided data was generated using a leading 3D design tool: Blender. To ensure versatile usability across diverse platforms and tools, the material sets have been designed and prepared using the Substance Painter application. Key aspects of these designs align with industry-standard rendering protocols like PBR, enabling efficient visual reproduction across a variety of hardware platforms and softwares such as Cycles and V-Ray. To evaluate the precision and detailed presentation, a set of preview images have been compiled within this product listing for viewer examination: nine comprehensive demonstration photographs featuring diverse viewing perspectives. These showcase scenes rendered in 2D or presented through wireframes illustrate precise design layout accuracy with emphasis on object dimension measurements via multiple scale presentations ranging from actual-size representation to full-detailed texture mappings visualizations. Three objects were incorporated in the modeling and design; comprising knob (3D model), the Support feature unit, alongside respective individual materials and textured assets that have all undergone meticulous preparation process. Material definitions contained are designed based upon leading PBR rendering methodologies enabling a precise appearance with accurate material attributes while UV-mapped texturing provide authentic and accurate depictions through resolutions at 2048 x 2048 for all components; generated using the high-performance software of Substance Painter. Each unit comprises quad-only faces structure type eliminating all types other polygon formats or forms and having absolutely no angles (poligon/edges) and a very robust set vertices comprising (vertex count of), number (facial polygons: faces count ) respectively 5,915 (5915 points – vertex amount)/ (number: polyfac- sfaces; quadfac-facecounts – poly-count of) faci n( faceco-f u poly ntr )58548 . (face- facespolymnumcounttotal trispolylf olicontype polystcount total ly - facic t- counts) and with accurate scale representation for measurement within its base dimensions at unity measurement value in millimeters that correspond accurately on both metric scaled value unit used within software and real dimension world environment.
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