Knight Shield Collection
cgtrader
This model is optimized for use within engines supporting PBR rendering, including Unity, UnrealEngine, CryEngine, and other advanced platforms. Technical Details Include: Texture Size: A maximum resolution of 4096x4096 is achieved. Supported Texture Types: - Textures designed specifically for Unity5 - Textures crafted with precision for UnrealEngine4 - Textures optimized for seamless integration with CryEngine3 - Textures developed in line with PBR Metallic Roughness standards Polygon Count Breakdown: Shields come in five variants, each meticulously detailed: - Shield 01 boasts a polycount of 2448 triangles at LOD0, scaling down to 657 triangles at LOD2. - Shield 02 reaches a high point of 3017 triangles at LOD0, gradually decreasing to 611 triangles at LOD2. - Shield 03 sets a new benchmark with a polycount of 3664 triangles at LOD0, reducing to 864 triangles at LOD2. - Shield 04 offers a polycount of 3244 triangles at LOD0, transitioning smoothly to 867 triangles at LOD2. - Shield 05 showcases an efficient polycount of 2420 triangles at LOD0, efficiently scaling down to 934 triangles at LOD2. For any queries or concerns, simply send a message – assistance is always at the ready.
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