
Knight 5 PBR UE4 Unity Low-poly 3D model
cgtrader
The archive comprises two versions, posed (similar to screenshots) and relaxed (closer to T-Pose). The knight model consists of eight meshes. These are the details for each mesh along with their corresponding maps: Helmet (871 verts, 832 faces), Head (4271 verts, 3818 faces), Arms (4168 verts, 4005 faces), Plate (3253 verts, 2907 faces), Legs (3034 verts, 2679 faces), and Boots (3332 verts, 3072 faces). Additionally, there are two skins - red paint and dark metal. The textures for all other meshes are 1024x1024 .png files that include PBR Maps: Base_Color, Normal OpenGL (Normal_OGL), Ambient Occlusion (AO), Glossiness, Roughness, Metallicness, and Specular. For the Helm, Legs, and Head textures, there is also Opacuty. In terms of game engines, there are Unity requirements (AlbedoTransparency, MetallicSmoothness, Normal) and Unreal Engine 4 requirements (Base_Color, Normal, OcclusionRoughnessMetallic - for all except SpecularSmoothness for head). Lastly, the model is autorigged by Mixamo and edited by the author.
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