
Kitchen Shelf KTC - PBR Game Ready Low-poly 3D model
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The game is prepared with Physically Based Rendering (PBR) textures, optimized for Unreal Engine 4 using Metalness for PBR. It features real-world scale measurements and Mikk Tangent Space. Included maps are in 2048 x 2048 resolution, consisting of Albedo (Diffuse), Normal, Roughness (Red channel), Metallic (Green channel), and Ambient Occlusion (Blue channel). These maps are saved in TGA format and were rendered using Marmoset Toolbag. The artwork was created by Dekogon Studios Kollab Project.
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