Kitchen Ice Machine KTC - PBR Game Ready Low-poly 3D model
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This game is fully prepared with Physically Based Rendering (PBR) textures, optimized for Unreal Engine 4, and utilizes Metalness for PBR. It features real-world scale measurements and Mikk Tangent Space. The provided maps are 2048 x 2048 in size and include Albedo (Diffuse), Normal, Roughness, Metallic, and Ambient Occlusion channels. These maps are available in TGA format and were rendered using Marmoset Toolbag. The artwork was created by Dekogon Studios as part of a Kollab Project.
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