Kitchen Basics Bottles Set 3D model

Kitchen Basics Bottles Set 3D model

cgtrader

A Set of Three Kitchen Basics Bottles: Liquid Dish Soap, Liquid Hand Soap Dispenser, Multi-Surface Everyday Cleaner. Three Objects (Meshes), Each Object Has Its Own Non Overlapping UV Layout Map, Material and PBR Textures Set. Production-Ready 3D Model, with PBR Materials, Textures, and Non Overlapping UV Layout Maps Provided in the Package. Easily Customizable: UV Unwrapped Geometries, So You Can Create New Textures (or Modify Existing Ones) Using the UV Layout Maps Provided in the Package (as PNG with Alpha). Each Object, Material or Texture Provided in the Package Has a Unique, Meaningful Name. PBR Textures Files are Included in a Subfolder in the BLEND and MAX Archives, Along with Scene Files. Made in Blender 3D (Cycles Materials) and in 3D Studio MAX 2013 (V-Ray 3.60), Then Exported to Other Formats. Promo Images: the First Image has Been Rendered in Cycles for Blender 3D 2.7x, the Second Image has Been Rendered in V-Ray 3.60 for 3DS MAX 2013; in Particular, You Can Find 13+ Promo Images in this Description: nr. 1 Rendered in Cycles nr. 2 Rendered in V-Ray 3.60; nr. 3-4-5-6-7 Rendered in Cycles; nr. 8-9 are Wireframe Images; nr. 10-11 are Screenshots from the Blender 3D Scene, Showing the UV Layout; nr. 12 is a Screenshot with Rendering in 3D Studio MAX 2013 + V-Ray 3.60; Other Images: UV Layouts (at Least One). Formats Included: FBX, OBJ; Scenes: 3D Studio MAX 2013 (V-Ray 3.60 Materials), BLEND (Blender 3D 2.77 Cycles Materials with a PBR Shader and Colors); Other: PNG with Alpha (Non Overlapping UV Layout Map; PBR, UV-Mapped Textures for Cycles (Blender 3D), V-Ray 3.60 (3DS MAX 2013)). Three Objects (Meshes), Three PBR Materials (in Blender Cycles and in 3D Studio MAX V-Ray Scenes), UV Unwrapped (Non Overlapping UV Layout Map Provided in the Package); UV-Mapped Textures. PBR Colors and Image Textures Provided for Each Material in the Package; Channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity). UV Layout Maps and Image Textures Resolutions: 2048x2048; PBR Textures Made with Substance Painter 2. Polygonal, QUADS ONLY, NO POLES; 69313 Vertices, 67097 Quad Faces (134194 Tris). Real World Dimensions; Scene Scale Units: Meters in Blender 3D and Unity; cm in MAX. Uniform Scale Object (Scale Applied in Blender 3D, 100% Scale in 3DS MAX). Textures are Stripped in the 3DS MAX Scene. PBR Multi-Engine Textures Pack Included: in a Zipped Folder, You'll Find the PBR Textures Set for a Bunch of Rendering Engines or Game Engines! Adobe Dimension (Diffuse, Reflect, Reflection Glossiness, Normal, Metallic, Opacity) Amazon Lumberyard (Diffuse + Opacity, Specular, DNA (Normal + Glossiness)) Cycles for Blender 3D (Base Color, Occlusion + Roughness + Metallic + Alpha, Normal) PBR Metal Rough Workflow (Base Color + Opacity, Roughness, Metallic, Normal, Height) PBR Spec Gloss Workflow (Diffuse + Opacity, Specular, Glossiness, Normal, Height) Unity 5 Standard Metallic (Albedo + Transparency, Metallic + Smoothness, Normal) Unity 5 Specular Workflow Textures (Albedo + Transparency, Specular + Smoothness, Normal) Unreal Engine 4 (Base Color + Alpha, Occlusion + Roughness + Metallic, Normal) Vray for 3DS MAX (Diffuse, Reflect, Reflection Glossiness, Normal) So You'll be Able to Edit the Textures, or Just Drag-and-Drop the FBX/OBJ File, Along with the Textures Set You Want, in Your 3D Modeling Software or Game Engine, and Link Them Together to Get a Production Ready Asset! Important: Main Renderings Made in V-Ray 3.60 and in Blender 3D + Cycles Using an HDR Environment Texture Image Which is NOT Provided in the Package!

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