
Kingston HyperX Savage Game Low-poly 3D model
cgtrader
The original model was crafted using 3ds Max 2016. It includes a single .max file with Default (Scanline) Renderer. There are 346 objects in the scene, all set to metric unit system with real-world scale. Textures are square and there are 16 of them, varying from 512x512 px to 4096x4096 px. The materials are merged into one Multi/Sub-Object and use 16 variations. All objects have Smoothing Groups and the model has been tested in Unity. Textures on chips and charges feature real photos. The .max file size is 19.2 MB, while the .fbx file is 6 MB. Polycounts are high at 53.5k faces and 56.1k vertices, with middle options at 5.5k faces and 8k vertices, and a low option of 2k faces and 3k vertices.
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