Kimi Raikkonen 2018 Low-poly  3D model

Kimi Raikkonen 2018 Low-poly 3D model

cgtrader

This 3D low poly model offers high definition despite its low poly count. It's designed with a specific poly count and is rigged in Maya, featuring joins, control curves, IK handles, blend shapes, different poses, and driven keys. The other versions only include geometry (one for each pose), materials, textures, and six poses. The model can be visualized using Maya, Cinema4D, or 3ds Max. In Maya, press 1 for low poly and 3 for high-resolution. For Cinema4D, go to the function menu and subdivide. In 3ds Max, use meshsmooth. The low poly has 12,685 polygons and 13,152 vertices, while the high poly boasts 232,528 polygons and 234,327 vertices. Textures are included in JPG format with a 4K resolution for high quality. The model comes in OBJ, FBX, COLLADA (DAE), MAX, MB, C4D, and 3DS formats. Standard materials (textures) are exported in C4D, 3DS, OBJ, DAE, and FBX. The model does not contain mental ray shaders or extraneous objects like lights or cameras. Rigging and constraints, blend shapes, and driven keys are included only in the Maya format. The original file is in Maya.

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