Kimi Raikkonen 2016 Low-poly  3D model

Kimi Raikkonen 2016 Low-poly 3D model

cgtrader

This is a 3D low-poly model, expertly crafted to deliver stunning high definition results from even the most minimal polygon count. Standard poly mesh, carefully tailored to meet precise requirements. Rigged and perfected within Maya, this version boasts intricate joinery, precision control curves, expert IK handling, refined blend shapes, dynamic poses, and seamlessly driven keys. Other versions, however, focus solely on geometry - one set for each pose, along with premium materials and textures. This fully-prepared model is poised for effortless visualization in Maya. With just a press of the number 1, low-poly magic unfolds; press 3 to unleash high-resolution grandeur. To unlock this beauty within Cinema4d, navigate to Function Menu and masterfully subdivide; within 3DMax, expertly smooth out mesh perfection. Each pose boasts meticulous design: Low poly: - Poly count: a precise 11,813 units - Vertex count: 11,417 finely tuned High poly: - A remarkable poly count of 202,560 units - 204,924 expertly calculated vertices Included textures bring this masterpiece to life: All textures arrive in crisp JPG format with an exceptional 4K resolution for uncompromising quality. The color, displacement, bump, and normal textures all contribute to a truly immersive experience. Delivering versatility in its files: obj, fbx, dae, max, mb, c4d, and 3ds - each contains a flawless standard material (texture) representation. Note that only Maya formats include rigging and intricate constrains; blend shapes and driven keys. Files are pristine and completely void of any unnecessary items (lights, cameras, etc.). When rendering with Maya in the original file format, the result is an impeccable linear sRGB experience.

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