
Kia Ceed 2019 3D model
cgtrader
Detailed exterior, simple interior. Every object boasts its material's name, allowing for effortless changes or applications of new materials. .max Format: The rar archive comprises three key elements: 3ds max 2011 with vray materials, easily visualized through preview images' studio renders, as well as carpaint color that can differ slightly. A comprehensive lighting and render setup is included, yet rendering results may vary due to Photoshop's usage for contrast correction, brightness adjustment, and saturation enhancement. Fortunately, a Photoshop CS6 macro file (.atn) for post-production has been included. Next, 3ds max 2011 with mental ray materials offers another visualization option through preview images on outdoor renders, while carpaint color may again differ slightly. However, environment details are not included. Lastly, 3ds max 2011 incorporates simple standard materials via scanline, allowing users to easily integrate them into their scenes and achieve stunning renders. Each scene comes equipped with mesh smooth modifiers stacked onto objects requiring them, with a set value of 1 or 2 for rendering purposes. The exterior and wheels are strategically organized within separate layers. .obj Format: The rar archive presents two primary models: one exported without collapsing after the mesh smooth process, offering a low to medium poly mesh as seen in preview images – ideal for users looking to edit the model extensively. Conversely, the other version exports the model after applying the mesh smooth, enabling users to easily import, apply materials, and subsequently render it with minimal hassle. Simple materials come pre-applied; however textures may require manual addition. .lwo, c4d Format: Contained within the rar archive is the model in its exported state without collapsing post-mesh smoothing, sporting a low or med poly mesh as visualized in preview images. Ideal for users aiming to make edits, this format also comes with simple materials but requires textures to be added manually – especially in Cinema 4D, where some elements may necessitate optimization. .fbx and .3ds Format: Users can easily import the model into these formats following exportation after applying mesh smooth. Materials require simple applications, followed by rendering, while users are left to add textures manually as needed. Polycount Details: - Unaltered with max.obj.lwo.xsi.c4d format: 360,000 polygons - After collapse of faces/ polygon conversion: .fbx.3ds.obj with 4,700,000 faces or 2,500,000 polygons
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