Kevin Magnussen 2019 3d model

Kevin Magnussen 2019 3d model

cgstudio

This is a 3D high-definition model designed to provide exceptional detail at low poly counts. The standard mesh features a specific poly count, making it ideal for visualization in various applications. Rigged in Maya, this model includes joints, control curves, ik handles, blend shapes, and driven keys for advanced animation capabilities. Available in multiple formats, the model can be easily imported into other software. For low-poly models, simply press 1, while high-resolution models require a single click of button 3. In Cinema 4D, navigate to the Function menu and select Subdivide to achieve high-definition results. In 3ds Max, use MeshSmooth to refine the model's geometry. Each pose in the low-poly version boasts a poly count of 16,827 and vertex count of 17,402. The high-poly version features an impressive poly count of 298,912 and vertex count of 301,066. Textures are included in JPG format, boasting a high-quality 4K resolution. A range of textures is available, including color, displacement, bump, and normal maps. The model is compatible with various file formats, including OBJ, FBX, DAE, MB, C4D, and 3DS. Note that the model exported in C4D, 3DS, OBJ, DAE, and FBX formats uses standard materials and textures, excluding Mental Ray shaders. Additionally, all files are free from extraneous objects, such as lights or cameras. The Maya version includes rigging, constraints, blend shapes, and driven keys. The model's original file format is optimized for rendering in Arnold, making it an ideal choice for artists working with this software.

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