Kevin Magnussen 2017 Low-poly  3D model

Kevin Magnussen 2017 Low-poly 3D model

cgtrader

This is a high-definition low poly model with a specific poly count, designed for Maya. It features rigging, control curves, IK handles, blend shapes, and various poses in the Maya version; while other versions include only geometry (one per pose), materials, and textures. The model is ready for visualization in Maya and can be switched between low poly and high resolution with ease. Cinema 4D users can subdivide, while 3ds Max users can meshsmooth. Poly and vertex counts differ between versions. Textures are included in JPG format at 4K resolution for color, displacement, bump, and normal maps. File formats include OBJ, FBX, DAE, MAX, MB, C4D, and 3DS. Standard materials (textures) are exported for C4D, 3DS, OBJ, DAE, and FBX models, without mental ray shaders. The model does not contain extraneous objects and includes rigging, constrains, blend shapes, and driven keys in the Maya format. Render in linear sRGB on the original file format may be required for different disk topologies. The 3D model is realistically created in real units of measurement and is qualitatively close to the original. Technical support is available for any queries or assistance needed.

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