
Kazuki Nakajima WEC 2018 Low-poly 3D model
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This 3D low poly model offers high definition while maintaining a controlled poly count. Designed for Maya, it features joins, control curves, IK handles, blend shapes, various poses, and driven keys. Additional versions include geometry (one per pose), six poses, materials, and textures. In Maya, switch to low-poly by pressing 1 or high resolution with press 3; in Cinema4D, use the subdivide function. For 3ds Max, meshsmooth. The low-poly model has 11,051 polygons and 11,558 vertices, while the high-poly version boasts 206,416 polygons and 208,341 vertices. All textures are in JPG format with a 4K resolution: color, displacement, bump, and normal. File formats include OBJ, FBX, DAE, MAX, MB, C4D, and 3DS. Note that standard materials (textures) are used for exported files in C4D, 3DS, OBJ, DAE, and FBX, excluding mental ray shaders. The file does not contain unnecessary or hidden objects; rigging and constraints, blend shapes, and driven keys are included only in Maya format. The original Maya file renders in linear sRGB.
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