
Kaze Master Low-poly 3D model
cgtrader
This scene was initially crafted using 3ds Max 2016 software, featuring a single .max file that employs the Default (Scanline) renderer. The scene comprises of 86 objects and utilizes a metric unit system with real-world scale. Textures are all square, and there are two textures available, differing in resolution (6719x1605 px). All materials have been merged into one Multi/Sub-Object and utilize seven different materials. Each object within the scene has been constructed using Smoothing Groups, while textures applied to chips and charges have been redrawn with real photos. The file size for .max is 1.4 MB, with a smaller .fbx file at 836 KB.
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