KALAHARI TRIANGLE awning houses the world 3D model
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This 3D model was originally developed using Sketchup 13 and then converted to every other 3D format. The native file format is .skp, with a 3ds Max scene that's 3ds Max 2016 version, rendered with Vray 3.00 HOUSES FURNITURE WORLD, NEW 2013 Arrange a small oasis of freshness in your outdoor space with the Kalahari triangular canopy. This garden awning takes the form of a triangular cotton canvas that's stretched using three wooden feet. Easy to set up, this garden canopy is also available in rectangular shape. Size (cm): H 250 Weight: 14,24 Kg\nRef: 130875 Price: €169\nPolygons: 101 \n\nTextures can be found within the .skp file.\n\nHow do I extract textures from a .skp file?\n\nIf you have any of the following software, it's simple. Follow these guidelines:\n\nSketchup (Free)\n\nJust export the image as your chosen 2D file under the File/Export/2d Graphic - drop down option.\n\nAnother way:\n\nGo to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Click on the Options button and ensure that Export Texture Maps is checked. Go to the exported file location. In the directory, there should be a folder with the exported file name containing all of the textures.\n\nC4D (Trial version is sufficient)\n\nImporting .skp file to C4D automatically generates a folder with textures next to the .skp file.\n\n3ds Max\n\nWhen .skp file is imported into 3ds Max, it stores texture files to ..3dsMaxsceneassetsimages. You can find textures there. You can also export fbx file with embed media option selected (in export dialog window), so it automatically generates a folder of textures together with the fbx file.\n\nRhinoceros 3D (Trial version is sufficient)\n\nImport .skp file to Rhinoceros 3D. Open material editor (Panels->Material editor). Select any material that has texture on. Click on the texture name (in the Textures section), click on the three dot button. You can now see all the textures, it should be in the ..AppDataLocalTempembedded_files directory.\n\nFeel free to copy and paste the textures to any folder you like.
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