KAI T-50 Golden Eagle 3D model

KAI T-50 Golden Eagle 3D model

cgtrader

This model features a detailed exterior with a simplistic interior. It has textured surfaces with dimensions at 6000px for color and 10,000px for bump mapping, UVW unwrapped, and is rigged for movable exterior parts only in .max format. Each object comes with its respective material name, allowing for easy material changes or applications. The RAR archive contains two scenes: one with V-Ray materials for studio renders and another with mental ray materials for outdoor renders, both showcased in preview images. Additionally, a third scene is provided with standard materials. The model is also equipped with turbo smooth modifiers on stacked objects that require it. Rigged parts include the landing gear, elevator, rudder, slats, ailerons, spoilers, and nozzle. However, textures may need to be added manually. For .obj format, there are two versions of the model available with simple materials: one without collapsing after mesh smooth (low or medium poly mesh), suitable for editing, and another exported after applying mesh smooth, ready for import, application of materials, and rendering. All exported formats include models in both landing gear up and down positions. The polycount is 300,000 polygons without mesh smooth and 1.4 million faces/800,000 polys when collapsed. In .fbx and .3ds formats, textures may also need manual addition. These formats contain models exported after applying mesh smooth, ready for importing, application of materials, and rendering. Again, two versions of the model are available: one without collapsing after mesh smooth (low or medium poly mesh) and another exported with mesh smooth applied.

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