JVC EX355BUS Black Low-poly  3D model

JVC EX355BUS Black Low-poly 3D model

cgtrader

It's the quality low-poly 3D model JVC EX355BUS Black used across various fields such as game development, advertising, interior design, motion picture art, visualization, etc. The model was made using ortho-photos of a real camcorder which is why all details of the design are recreated most authentically. Ease of use comes from the fact that the model consists of few meshes, it's low-polygonal (saving system resources) and has 3 materials (Body, Strap, and Glass Lens). Regardless of what renderer you're using, this model will always look realistic because of its high-quality resolution photo-textures. The competent design of the low-poly model in combination with detailed textures allows for a minimum amount of polygons to get maximum quality which can be enough even for close-ups. To increase advanced realism these additional textures are used: Specular, Glossiness, Bump, and Emission for luminous elements of the model (for example screens, indicators, etc.). For the best Bump depth we set Bump Multiplier at 0.1 - 0.2 in Maya Software materials or V-Ray MTL materials for Maya. The Specular and Glossiness maps show various reflective and dispersing capacities of different areas of the model giving the effect of using more materials. The main textures add up to a total of 7, resolution is 3500 pixels square for Body and 4096 pixels for Strap in .jpg format. There are also original texture files in .PSD format available in the archive. The opening/closing animation of the model comes from simple rotation of the display and _Display_group. The model has real-world scale in centimeters with all parts correctly grouped and named. Model was created in the 'Maya 2009' 3D program. There is also an adjusted render-scene made in the Maya 2014 using V-Ray 2.40 plugin which correctly opens in earlier versions up to Maya 2012 with V-Ray 2.0 because it's saved as a .ma file format. This scene includes 5 V-Ray Rect Light + reflectors and has V-Ray MTL material assigned. On Timeline keys of model and Render Camera position are set according to Preview Images. If not needed, don't forget to delete animation keys from translation and rotation channels. For using the model in other 3D programs there are scenes saved as formats .fbx, .obj, .DAE, .max(2010 version). This is a Low-Poly model so it's not designed for use with any smoothing modifiers.

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