
JVC EX310 Black Low-poly 3D model
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It is a high-quality, low-poly 3D model JVC EX310 Black that's widely used in various fields such as game development, advertising, interior design, motion picture art, visualization, etc.. Modeling was done by combining ortho-photos of the real camcorder, so all details of design are recreated with remarkable accuracy. One key advantage is that the model consists of just a few meshes, making it low-polygonal and saving resources on your system. It also has three materials: Body, Strap, and Glass Lens. Regardless of which renderer you choose to use, this model will always look realistic due to its high-resolution photo-textures. The thoughtfully designed topology of the low-poly model in combination with detailed textures allows for a minimal amount of polygons while still achieving maximum quality, making it suitable even for close-ups. For an added touch of advanced realism, these textures also use Specular, Glossiness, Bump, and Emission maps for luminous elements like screens and indicators. To get the best possible Bump depth, we set the Bump Multiplier to 0.1-0.2 in Maya Software materials or V-Ray MTL materials for Maya. The Specular and Glossiness maps help give the model's different areas various reflective and dispersing capacities, resulting in a more lifelike effect. The total of main textures is seven. All textures have high-resolution pixels, with 3500 pixels per square for Body and 4096 pixels for Strap in .jpg format. Additionally, there are original texture files in the archive's PSD format. The model's opening and closing is smoothly animated through a simple rotation of the display and Display_group. This 3D model was created using the 'Maya 2009' software. The model has accurate dimensions at real-world scale in centimeters and all parts are correctly named. To facilitate use in other programs, an adjusted render-scene has been created in Maya 2014 with V-Ray 2.40 as the renderer. This scene is compatible with earlier versions of Maya up to Maya 2012 and V-Ray 2.0 because it's saved in .ma format. The scene includes five V-Ray Rect Light + reflectors, with the V-Ray MTL material assigned to the model. On the Timeline, keys for the model and Render Camera positions are set according to Preview Images. If you don't need these animation keyframes, be sure to delete them from translation and rotation channels. To use this 3D model in other software, there are scenes saved in formats such as .fbx, .obj, .DAE, and .max (2010 version). Note: Since it's a Low-Poly model, it was not designed for the use of any smoothing modifiers.
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