
josphine convenient houses the world 3D model
cgtrader
This 3D model was originally created with Sketchup 8, after which it was converted to every other 3D format possible. The native format is .skp 3ds Max scene, and it's been rendered using Vray 3.00 With its beautifully refined classic line, the JOSEPHINE white wooden dresser brings a touch of romance into your space. With 5 drawers, this gorgeous wood dresser proves ideal for your bedroom decor. Alongside it, you may also like the hairdresser or carved mirror, as well as the storage box. This product is part of the Josephine range: A feminine, romantic interior design consisting of a dressing table, dresser, hosier, all with a white finish that's easy to match. The matte finish leaves the slight roughness of the wood (paulownia and MDF) visible. The edges have been lightly sanded in places where one can glimpse the color of the wood for authenticity. The curved lines and delicately hand-sculpted patterns add softness to this furniture, perfecting its romantic look. Size (cm): H 96 x W 85 x D 40 Weight: 18 kg Check it out at http://www.maisonsdumonde.com/FR/fr/produits/fiche/commode-josephine-50140102.htm You can purchase this for Ref. 50140102, which costs 259 euros. This model consists of 321 polygons. Textures are included in the .skp file If you have any of these software packages, extracting textures is easy: Follow these guidelines if you have Sketchup (which is free) Just export the image as a 2D file using File/Export/2d Graphic and choose your preferred option. Another way is to go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae). Click on Options and ensure that Export Texture Maps is checked. You'll find the textures in the exported folder location. C4D (even if you have just the trial version) automatically generates a texture folder next to the .skp file when importing 3ds Max When the .skp file is imported into 3ds Max, it stores texture files in ..3dsMaxsceneassetsimages You can find textures there, or you can export an fbx file with embed media selected (in the export dialog window), so a folder of textures gets generated together with the fbx file. Rhinoceros 3D Even with just a trial version, you can import .skp into Rhinoceros 3D and open material editor in panels -> material editor. Select any material that has texture on it, click on the texture name (in the Textures section), and click on the three dot button. Now you can see all the textures in the ..AppDataLocalTempembedded_files directory Feel free to copy and paste these textures to a folder of your choice.
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